PRODUCT STUDY / 01

LUMA 01

Warm timber. Soft form.

A product study in proportions, texture and light. One chair concept, four views and a complete camera orbit.

Study concept3D / MotionCode + AI
LUMA 01 chair: timber frame, light upholstery, three-quarter view
01 / Hero view

From object to frame

The form stays.
The view changes.

Every still and animation frame uses the same scene parameters. The geometry stays consistent as the camera moves.

Materials
Warm timber / light fabric
Parts
16 objects
Output
4 × PNG · MP4 · GLB · OBJ
Watch the motion ↓

MOTION / 360°

An object in motion.

6 seconds · 24 fps · 720 × 900

A camera orbit around the same procedural scene. No audio track.

Download MP4 ↓

Process

From an idea
to an inspectable scene.

  1. 01 / Geometry

    Rounded cushions, timber armrests, supports, rails and splayed legs. Dimensions are specified in metres.

  2. 02 / Materials and light

    Procedural timber and fabric shading, soft shadows and ambient occlusion in a software CPU renderer.

  3. 03 / Camera and export

    Four stills and 144 animation frames. Geometry is also exported as GLB and OBJ from the same scene.json.

Open source files

Look closer.

GLB and OBJ contain geometry and basic material colours. Procedural render textures are reproduced by the code and are not baked into the model.

An educational project created with code and AI assistance. No client, commercial results or engineering validation. This is not a manufacturing design and does not by itself demonstrate independent proficiency in Blender, 3ds Max or Corona.