PRODUCT STUDY / 01
LUMA 01
Warm timber. Soft form.
A product study in proportions, texture and light. One chair concept, four views and a complete camera orbit.

From object to frame
The form stays.
The view changes.
Every still and animation frame uses the same scene parameters. The geometry stays consistent as the camera moves.
- Materials
- Warm timber / light fabric
- Parts
- 16 objects
- Output
- 4 × PNG · MP4 · GLB · OBJ



MOTION / 360°
An object in motion.
6 seconds · 24 fps · 720 × 900
A camera orbit around the same procedural scene. No audio track.
Download MP4 ↓Process
From an idea
to an inspectable scene.
01 / Geometry
Rounded cushions, timber armrests, supports, rails and splayed legs. Dimensions are specified in metres.
02 / Materials and light
Procedural timber and fabric shading, soft shadows and ambient occlusion in a software CPU renderer.
03 / Camera and export
Four stills and 144 animation frames. Geometry is also exported as GLB and OBJ from the same scene.json.
Open source files
Look closer.
GLB and OBJ contain geometry and basic material colours. Procedural render textures are reproduced by the code and are not baked into the model.
An educational project created with code and AI assistance. No client, commercial results or engineering validation. This is not a manufacturing design and does not by itself demonstrate independent proficiency in Blender, 3ds Max or Corona.